Angelo Martin
Angelo Martin
3D Character Artist
Los Angeles, United States

About

3D Character Artist based in Los Angeles. Please inquire for freelance projects.

Skills:
•Specialized in creating appealing 3D stylized characters in their entirety, including: Hair, Accessories, Clothing/Armor, Weapons and Props.
•Ability to accurately translate and improve 2D concept designs into 3D with a strong appeal, and silhouette.
•Exceptional design skills and understanding of anatomy, shape & form.
•Experienced in producing assets for animation & games which includes: High-Low Poly Modeling, Topology for Animation, UV Unwrapping/Layouts, Map Baking. Surfacing, Texturing, and Look Development.
•Efficient problem solving skills & thrives in a team environment.

Software Proficiency:
ZBrush, Maya, Photoshop, Substance Painter, Marmoset Toolbag

Resume PDF

View

Skills

Character ModelingDigital SculptingTexturingLook Development

Software proficiency

ZBrush
ZBrush
Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Marmoset Toolbag
Marmoset Toolbag
Keyshot
Keyshot
Arnold
Arnold
Xgen
Xgen

Experience

  • Freelance Character Artist at Self Employed
    Los Angeles
    October 2017 - Present

    Freelance work creating characters, concepts & assets

    for Animation, Video Games, and 3D Printing.

  • Senior Character Artist at Genies
    Los Angeles, United States of America
    September 2020 - October 2020

  • Illustrator at Toon Upz
    Los Angeles, United States of America
    January 2013 - Present

    Managing and working alongside a team of artists specializing in stylized illustrations for clients, events, publications and marketing. Clients include Google, Twitter, Dreamworks, Netflix, FOX, NBC.