Angelo Martin
Angelo Martin
Character Modeler
Los Angeles, United States of America

About

I'm a Character Modeler currently open for freelance projects and also interested in Full time/contract positions for Feature/Animation studios.
Proficiency in modeling stylized characters & props with animation ready topology, creating UVs, and texturing/surfacing in Substance Painter.
Strong art and design foundations with a Bachelor of Arts (B.A.) in Animation & Visual Effects from Academy of Art University.

Resume PDF

View

Skills

Character Modeling3D ModelingDigital SculptingLow-poly ModelingHigh-poly ModelingAnatomyCharacter DesignConcept ArtIllustrationLightingTexturingTeam Management

Software proficiency

ZBrush
ZBrush
Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Keyshot
Keyshot
Marmoset Toolbag
Marmoset Toolbag

Experience

  • 3D Character Artist at Self Employed
    Los Angeles
    January 2017 - Present

    Freelance work creating characters & assets for animation, and video games. Also producing characters for 3D Print/Toys & Collectibles. Responsibilities include concept design, modeling, topology, UV mapping, Surfacing, Texturing, Lighting and Rendering.

  • Owner/Illustrator at Toon Upz
    Los Angeles, United States of America
    January 2013 - Present

    Owner of Toon Upz, a company of several artists specializing in stylized cartoon illustrations. Clients include Dreamworks, Netflix, EA Sports, Google and Twitter.