3D Character Artist based in Los Angeles. Currently open to new opportunities and freelance projects.
•Specialized in creating appealing 3D stylized characters in their entirety, including: Hair, Accessories, Clothing/Armor, Weapons and Props.
•Ability to accurately translate and improve 2D concept designs into 3D with a strong appeal, and silhouette.
•Exceptional design skills and understanding of anatomy, shape & form.
•Experienced in producing assets for animation & games which includes: High-Low Poly Modeling, Topology for Animation, UV Unwrapping/Layouts, Map Baking. Surfacing, Texturing, and Look Development.
•Efficient problem solving skills & thrives in a team environment.
ZBrush, Maya, Photoshop, Substance Painter, Marmoset Toolbag
Freelance work & personal projects, creating characters, concepts & assets
for Animation, Video Games, and 3D Printing.
Managing and working alongside a team of artists specializing in stylized illustrations for clients, events, publications and marketing. Clients include Google, Twitter, Dreamworks, Netflix, FOX, NBC.